Here we discuss the intersection of sound and art, with emphasis on sound design, composition, and sound engineering.

hoganSound works in partnership with Kreiva Laboratories and Left Coast Mac.


 

 

New generative audio composition

“Voice Over Playback Engine” has been posted to the Generative Audio section. load_samples(sample_names :ambi) sleep 2 use_debug false with_fx :reverb, room: 1, damp: 0.4, damp_slide: 0.5, mix: 0.8 do with_fx :slicer, invert_wave: 1, pre_mix: 0.5, wave: 2 do live_loop :chooser do sp_name = choose sample_names :ambi sp_time = [1, 3, 5, 11, 19].choose sp_rate = […]

New samples in Generative Audio

New composition examples have been posted in the Generative Audio section of the Work page. The latest examples use input from a Twitter watcher to control the playback rate, pitch, amplitude and panning of audio samples. A larger composition using node-red automation and Twitter watchers will be posted in the coming days, as well as a SuperCollider […]

2017 Gregory Awards

My sound design for Tribes at ACT Theatre has been nominated for Outstanding Sound/Music Design at the 2017 Gregory Awards. The ceremony takes place on Monday, October 23rd.

UPDATE: Rendezvous Dogs wins Best Musical Score

Update: Rendezvous Dogs won Best Musical Score at the awards ceremony last night.   Rendezvous Dogs will appear in the Best Of Screening on Tuesday, 8-August at the SIFF Uptown Theater. Details may be found here. In addition to the Audience Award we won for our screening group, we are up for other awards that will […]