Here we discuss the intersection of sound and art, with emphasis on sound design, composition, and sound engineering.
Frost/Nixon plays now through Saturday, February 17th, 2018. The production features an original score and extensive show control systems for live camera and video synchronization with audio playback. Frost/Nixon Directed by Greg Carter Strawberry Theatre Workshop at 12th Avenue Arts Performances by: Alexandra Tavares (David Frost) Amy Thone (Richard Nixon) Sarah Harlett (Jim Reston) Ina Chang (Jack […]
The Kreiva Labs github page has been updated and now includes Python utilities for audio engineering, including speaker delay calculators and coverage pattern calculators. Visit https://www.github.com/kreivalabs
My sound design for Tribes at ACT Theatre won Outstanding Sound/Music Design at the 9th Annual Gregory Awards, held on Monday, October 23rd 2017 at Marion Oliver McCaw Hall. More information on the event can be found here. This is my third win for Outstanding Sound/Music Design, the others being The Birds in 2016 and […]
Ragtime plays now through November 5th at the 5th Avenue Theatre. I assisted Sound Designer Christopher R. Walker on this project, which involved a wireless speaker rig for a baby grand piano. Some design, a stereo IEM, 2000W car amplifier, some resistors and a 12V 22Ah AGM sealed lead acid battery later, we had ourselves […]
“Voice Over Playback Engine” has been posted to the Generative Audio section. load_samples(sample_names :ambi) sleep 2 use_debug false with_fx :reverb, room: 1, damp: 0.4, damp_slide: 0.5, mix: 0.8 do with_fx :slicer, invert_wave: 1, pre_mix: 0.5, wave: 2 do live_loop :chooser do sp_name = choose sample_names :ambi sp_time = [1, 3, 5, 11, 19].choose sp_rate = […]
New composition examples have been posted in the Generative Audio section of the Work page. The latest examples use input from a Twitter watcher to control the playback rate, pitch, amplitude and panning of audio samples. A larger composition using node-red automation and Twitter watchers will be posted in the coming days, as well as a SuperCollider […]